Program Goals & Objectives (Youth Course Designer Training)
Goal | Objective | Target/Timeline |
Empower youth to become confident course creators | Train youth in course design fundamentals | 20 youth by end of year |
Launch youth-led courses | 2 courses by Q4 | |
Develop training toolkit/onboarding guide | By June | |
Build a sustainable volunteer-led training program | Recruit returning volunteers as mentors | 3 volunteers by Q3 |
Create modular training program | By Q3 | |
Collect and use feedback to iterate | After each cohort |
Product Goals & Objectives (Web App + Course Content)
Goal | Objective | Target/Timeline |
Launch and improve the MVP | Finalize MVP and soft launch | 3 completed courses by June |
Run youth user testing and gather feedback | By July | |
Improve UX with lightweight updates | By September | |
Expand course content on wellbeing | Publish new short courses | 6 new modules by end of year |
Collaborate with youth on course topics | Ongoing | |
Use AI tools to streamline content creation | Ongoing |
Cross-Cutting Goals (Program + Product)
Goal | Objective | Target/Timeline |
Build community and volunteer support | Host virtual check-ins/socials | Quarterly |
Set up shared communication space (Slack/Discord) | By May | |
Move toward sustainability | Identify and apply to funding | 3 grants by Q4 |
Build an impact report (1-pager or slide deck) | By November | |
Start tracking engagement metrics | Start by Q2 | |
Develop strategic partnerships | Reach out to aligned orgs (e.g., youth, mental health, education sectors) | Connect with 3 potential partners by Q3 |
Formalize at least one collaboration | 1 partnership agreement by Q4 |